Leave a comment The special this weekend is a homage to the first use of the tank in warfare at the tail-end of the Battle of the Somme. The first usage of the tank was really one of desperation. Despite the popular view the generals of World War I were donkeys leading lions, the majority of them were very willing to embrace new forms of warfare to try and break the stalemate of the Western Front. Anyone who thinks they enjoyed the slaughter seriously misjudges them. They were in a very difficult place, fighting a war where the technology and business of war had, for a few years, given the defence an ascendance, which in the relatively restricted geographical situation of the Western Front converted into more or less total dominance. The tank was one of the developments that boosted up again the power of offence. It had been hoped to use them in greater numbers for the Battle of the Somme, but like any revolutionary new system there had been delays — and the start of the Battle could not wait it was vital to try and relieve pressure on the French at Verdun in particular. So weeks after the start of the battle the top brass decided they could not wait any longer, and throw all the tanks they had at that time into their first action. If it was not a complete success, it did show this was a new weapon system with potential. It would take another couple of years, of practical experience and engineering innovations, before the tank came fully into its own.
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Vehicles with preferential status are likely to get matched into dual or single-tier battles, where their status combined with combat parameters does more harm than good. All-around vehicle rebalances on a vehicle-by-vehicle basis to improve their statistics combined with matchmaker rule revision. The underlying problem for these vehicles is too many battles versus Tier X. The matchmaker rules revision is designed to better the experience for them, too.
All of this was done on the Supertest and we believe we got the desired result. In terms of combat effectiveness, these special Premium vehicles are now much closer to non-preferential matchmaking ones.
The development started right after the end of WW2 since France required modern heavy tanks. Only existed in drawings and was intended as an FCM 50T replacement. If you like having a French HT with armor, this tank is for you.
All premium tanks come with Elite status and require no module research. Most premium tanks benefit from greater credit income than regular tanks. This credit bonus increases with the tiers, which makes standard tier VIII premiums the most profitable tanks available to all players in the game. Many players regularly play tier VIII or other premiums to earn the credits necessary to pay for new tanks, modules, equipment, etc. The one exception to this are special event vehicles, which are premium tanks given as rewards for missions and other competitions some examples are the StuG IV and the T28 Concept.
Such vehicles benefit from all of the advantages of regular premium tanks, except the increased credit income. Premium tanks are also very useful for training crews. Unlike regular tanks, premium tanks can accept crew members trained for other tanks of the same nationality and type without a proficiency penalty. Premium tanks can also be used to stack x2 experience bonuses. A player can earn a x2 XP bonus in one tank and then transfer the crew to a premium tank and do it again, giving them XP from multiple x2 bonus games.
Since all premium tanks come with elite status, they also come with accelerated crew training available.
Best tier 3 premium
General News Discuss on Forum In other languages: This tank can accurately deliver over 2, damage per minute when fully equipped and can adapt quickly over terrain with eight degrees of gun depression and 17 degrees of elevation. While the FCM’s gun handling helpful, mobility is its true advantage.
Nov 20, · Review Premium Tank (AT15A, TOG-II và FCM 50t) Review Premium Tank (Type 62) Matchmaking – Đừng hỏi tại sao quanh em toàn quái vật Có ba chế độ trận đấu trong World of Tanks: Chế độ tiêu chuẩn, chế độ công – thủ, chế độ chiếm cứ điểm.
Abschicken NewThinMan Eins vorweg: WoT ist ein gutes Spiel. Wer die Leute so runtermacht, sollte sich hinsetzen und es besser machen. Und jetzt ja keine Ausrede “ich bin kein Programmierer”. In beiden Teams fahren jeweils 3 Luchse. In meinem Team sind die Spieler nach WN8 2 mal rot und einmal orange bin ich. Kein Team hatte zu Anfang an die Luchse im Zug.
Da habe ich auch nichts dagegen. Das Ende vom Lied: So bescheuert wie Wargaming ist, kann man eigentlich gar nicht sein. Aber World of Warplanes ist de facto schon tot, wenn man sich die Spielerzahlen anschaut. Man muss einfach sagen, dass die bei Wargaming einfach zu dumm sind, um 1. Nein, als Pay Player wird es nicht besser!
Players’ Guide to the FCM 50t
I was referring to the mediums. All of them would be too good with limited MM. And saying only Patton has the capacity to perform is not only false but just laughable. IS-6 is on the better side of this and it may be a little too much Is-6 is not ‘a little too much’, it is borderline overpowered. The graphics speak for themselves, the tank overperforms at most levels of skills and doesn’t really underperform even for utter tomatoes.
You know what makes them less bad?
Nov 30, · World of Tanks Blitz official forum → European Community → English Speaking Community → Game Discussion → Gameplay; 0 ~KV-5 alternative gun and FCM 50t! ()~ Started by 1MAUS1, May 17 PM. The T34 does have overkill penetration with the new matchmaking now, if you don’t have it.
Game Theory 9 Donations Currently the website gets over 25, visits per day, and a server to keep up with such a demand does not come cheap! If you find the website worth it, please consider donating! You can become a Patron and set up a monthly donation at: Now there are rumors of a buff to the tank in the future as it has fallen woefully out of favor. Low damage per minute, non-preferential matchmaking, and low penetration for a heavy render it offensively inept.
If they gave it preferential, it immediately jumps divisions. That will cause many players a lot of headaches, so be realistic when deciding on this purchase. The tank never needs to fire gold rounds, which gives excellent credit making. The frontal protection is stronger than an IS-6, but the side protection is a lot weaker. Wiggle the weak spots to throw off shots and live a lot longer. The lack of gun depression takes getting used to, but the payoff in wins and credits is well worth it.
IS-6 — full review — And here is where I immediately lose credibility with a lot of people. While the IS-6 firing premium ammo is good at winning games, the profitability goes down the tubes.
World Of Tanks Fcm 50t Premium Matchmaking
Matchmaking Matchmaking The composition of tanks in each team is a task of matchmaker. It works in following manner. It takes one tank from the queue and looks at his tier. For example it is IS – russian heavy with tier 7. The matchmaker takes the corresponding line from the table below and sees that the IS has battle tiers from 7 till 9. Randomly is the tier for battle selected.
It has decent credit earning potential which is one of the main reason I play premium tanks but its not as high as the FCM 50t. You need a good amount of map awareness when playing this tank. It never wins alone or in strait up fights you got to play dirty.
Added the new winter map, “Glacier”. Changes to the Graphics and Effects The new water has been added to all maps; now it varies: Added new effects on all maps: Added realistic shell tracers. Reworked all vehicle effects: Completely reworked the effect of shells hitting various terrain types: The track effects became more realistic; added realistic effects of drifting. Reworked and added realistic decals on vehicles of shell hits. Thus, the metal material and pattern look properly.
Added the “effect of hot air” to all exhaust gases, explosions, shots, and fires. The effect will also be displayed on the hot desert maps along the horizon. Now, vehicles realistically interact with water: Deformation of grass and bushes:
Acceleration both forward and back is very good, allowing for quickly moving into and out of firing position which minimizes exposure time. The tank gets to top speed very quickly on a variety of terrain, and the traverse speed is good enough to fulfill any requirements the driver may have. Brothers in Arms 3rd crew skill: View Range and Gunnery skills are incredibly important to the tank as the FCM relies on engaging the opponent at max ranges and seeing potential damage before it happens. The gun depression of the tank is very good, allowing the driver to hide most of the tank behind cover while firing.
The low effective aim time also allows for the tank to peek quicky, fire, and retreat into cover before receiving retaliatory fire.
World of Tanks Statistics Data for this statistics is based on , public random games of the last 30 days with million tanks participated. Effects of premium accounts, daily and event bonuses have been removed.
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AMX CDC need limited matchmaking like FCM 50t
By TheBatcomputer Leave a comment Auto aiming in world of tanks is a feature in the game that automatically aims on the enemy tank but because of the game mechanics you cannot just auto aim on your enemy tank and just win the game. This article will teach you how to use, when to use and when not to use the auto aim. When you are locked on to a tank your crosshair will stick to a target and your turret will be out of your control until auto aim is deactivated.
The Tier VIII premium tanks are available for a 15% discount – in other words the IS-6, Löwe, T34, FCM 50t, cm Jagdtiger, and T26E4 Superpershing. Still not done! All regular Tier V tanks .
Relatively cheap compared to other Tier 8 premium tanks Cons: Very low ammo capacity 34 rounds , just like the Type 59 Poor acceleration and top speed Poor reverse speed Mediocre gun depression Low penetration gun same as other Tier 8 medium tanks The T First Prototype, is basically an up armored T medium tank. It has better frontal armor compared to the T , mm for the T first prototype and 90mm for the T Turret armor the T first prototype is better than the T , mm and mm respectively.
The upper glacis is mm sloped at 60 degrees, giving you mm effective armor. The lower glacis is sloped at 45 degrees, giving you mm effective armor.
Tier 8 Clan Wars: Tanks and Basics Tier 8 Clan Wars is the first level of competitive play that is really fun and diverse. Tier 8 brings about a more dynamic setup with more health to play around with. It no longer is based upon whoever shoots first, wins. I want to give you all a guide to help understand the basics about how tanks should be played and what tanks should be used. The AMX 50 is not included in my overall “top tanks” due to its inability to stay within the fight and only really being successful in certain situations and on certain maps.
Aber World of Warplanes ist de facto schon tot, wenn man sich die Spielerzahlen anschaut. Und World of Warships krank am selben Matchmaking und hat noch weniger Spielerzahlen als WoT. Bei WoT wird ja auch schon die Zahl der Online-Spieler von WoT-eigenen Bots künstlich hochgehalten, damit es nicht ganz so armselig aussieht.
It’s not really explained. What should I do with old tank crews? Do they keep any training from the old tank if I keep them around? I mean, hiring new guys just takes up space and they also need to be trained anyway, so why not have them learn more than one tank? Typically you’ll move a crew up to the next tank in the line, unless you want to keep the old tank and are okay with starting off a new crew in the new tank. Unfortunately, crews can only be trained for one vehicle at a time.
They “forget” how to drive the old one as soon as you train them for a new one. At Tiers I wouldn’t even worry about crew. When you retrain a crew, they lose some exp. It’s higher when you change vehicle classes i.